LOL Counters

How to Counter Ahri with Yasuo

Welcome to How To Counter Ahri With Yasuo.

Countering Ahri with Yasuo requires a lot more than a well timed wind wall, but it will come in handy.

To win in this matchup you’re going to need to prove that Yasuo can be played in any elo (“Check my win rate on bro! Yas is fine for Bronze!”). On top of the skill you’ll need from many matches worth of practice with Yasuo, there are specific tips that you can apply when playing as Yasuo against Ahri. In this article we will cover how these tips relate to the laning phase, itemization and late game strategy.

Laning against Ahri with Yasuo

The Vital Windwall

Yasuo has the potential to block all the damage from an Ahri ability rotation with a single windwall. The windwall mind games are going to be one of the most important things to consider when laning against Ahri. A good Ahri will try to bait out your windwall with basic attacks – don’t waste it on them. The most important thing to block will always be her charm. It amplifies her damage and turns you into a samurai committing seppuku as your walk towards your death. The dishonor of course was allowing yourself to be hit by it.

Don’t just let her poke you tho

Saving your windwall doesn’t mean letting Ahri poke you down willy nilly. Ahri might just Q, W and AA you to grind you down if she knows you are just going to save your windwall for her E. Make sure you dodge the return of her orb, that’s the part which does true damage. In the case you can use minions to move around, you will out damage ahri by dodging her Q and getting on top of her. Remember that even from a close range you can block Ahri’s E by listening for its distinct sound effect when she casts it.

Denying sustain

After every 9 hits on enemies through abilities, Ahri’s next Q will heal her for each enemy unit hit. You’ll know when her next Q is going to heal by seeing when the orb she carries turns green. Ahri will try to hit a whole minion wave and you with both movements of her Q to get max healing. If the case is that Ahri is on low health and you want to deny sustain, bait her green Q out by standing in line with your minions. Once casted, you can windwall it. After you do this though you will have to be careful about her charm.

Playing with cooldowns in mind

Remember that even if you do block Ahri’s charm with your W, the cooldown is much lower than your W. She will have it back up in half the time. Securing trades in your favor will be based on playing around her cooldowns. When Ahri has used her Q, get in there. When she has her E, be careful and remember your W. You can W as you E to block the charm as you engage.

Wave management

Keeping the wave on your side of the lane is ideal. Ahri has to get relatively close to the wave to properly clear with her Q which gives you an opportunity to trade while she is Q-less. To a degree she is vulnerable to ganks, because her only forms of escape are her ult and the movement speed she gets from hitting multiple enemies with abilities. 

Hitting 6

The presence of your windwall will put the first 5 levels of the lane in your favor. Once Ahri hits 6 though, she has a way of getting around your wind wall and dodging your knock up. Her dash is on a much longer cooldown than your knockup, but there will be times where she is forced to use her dash to escape. Whenever her ult is down, the tide is back in your favor. Keep in mind that she can only use her a charge of her ult once per second. So if you bait out the first dash while you have a tornado in hand, you have a one second window to land a knockup. You can of course land an EQ knock up to ensure an ult as well.

Taking ignite against Ahri as Yasuo is a valid option. Exhaust won’t stop her from ulting out, but ignite will help you burst her down when you can land a nice ult. 

The Level 2 Cheese (Of the mature cheddar variety)

You will win trades in which you don’t get hit by E, but you will be vulnerable to poke. You can start E to prevent Ahri from poking you down at level 1 by using the minions to get up real close. Ahri is vulnerable to a level 2 max damage E cheese. Don’t underestimate Yasuo’s early E damage top with a Q. You will also be able to block her Q damage with your shield. Top it off with an ignite and you’ve got yourself a first blood. 

Levels 1-5 should be a breeze, but for the rest always keep her ult in mind.

Ahri vs Yasuo: Runes and Itemization

Conqueror, boi

Conqueror is the go-to rune for Yasuo in almost all match ups. He stacks it up easily and the healing and damage is brilliant. If you doubt your dodging abilities, Fleet Footwork will keep you sustained in the laning phase and provide you with some extra movement speed to dodge. Conqueror will scale much better though. Given the advantage you have in the first 5 levels, Conqueror is the better choice.

A couple tweaks to the standard build

For a guide on how to normally build Yasuo, check out Mobafire.

If you are having a rough time, a QSS will help when you’ve been caught out by a dangerous E.  You can build it into a Mercurial Scimitar. If their team is stacking AP, you could opt for Merc Treads instead of Beserker’s. To go even deeper into magic resist, you can buy a Wit’s End. Just don’t buy it on top of Beserker’s, because you will cap out the cooldown reduction on Q due to bonus attack speed. At 116% bonus attack speed, your Q’s cooldown no longer shortens. Excess attack speed is wasted on Yasuo.

Late Game

Not much different crackalacking here

From levels 6 – 16, Ahri has more map pressure than you. She can use her ult to swiftly get in and out of fights, while you only have an engage. Do your best to gain an early lead then spread it before Ahri can make an impact at other places in the map.

After level 16 you will be giving more to teamfights than Ahri. With a good knock up you can dish out way more damage then she will. Keep the fact that Ahri can only use her ult once per second in mind. Watch her carefully and go for the knockup in that 1 second space when she cant dodge.

Final Thoughts

If you can take advantage of the first 5 levels which favor you, you should be able to carry it into the mid to late game and help out around the map. Well timed wind walls will indeed be needed.

Can’t seem to survive the first 5 levels against Renekton? Find out how to counter him, and other champions, in one of our many other articles.

Leave a Reply

Your email address will not be published. Required fields are marked *